Rifts for Savage Worlds

Juicers and Crazies with chainswords and plasma rifles dance, slash, and blast their way through giant war machines. 

Ley Line Walkers and Mystics float among the filaments of power, driving back hordes of demons and monsters from worlds beyond. 

Glitter Boys and Cyber-Knights defend the innocent and downtrodden against countless tyrants and raiders. 

Bursters and Mind Melters wield superhuman powers of the mind to change the world. 

Sigil Entertainment Group provided art production services for this project.

Deadlands Classic 20th Anniversary Edition

With the 20th Anniversary Edition of the Deadlands Classic hardcover book, your posse can keep ridin’ the Weird West, “classic” style!

Fans of Savage Worlds and gamers studying the evolution of roleplaying game mechanics will love seeing the roots of the award-winning RPGs. The first edition of Deadlands hit the shelves in 1996; we’re actually reprinting the revised and best version which was released a few years later. 

Sigil Entertainment Group provided art production services for this project.

Deadlands: Good Intentions

The year is 1882, but the history is not our own…Decades ago, Dr. Darius Hellstromme‘s discovery of “ghost rock” and his first marvelous inventions sparked a new Industrial Revolution in the American West. 

Next, he courted and won over the people of Deseret, making himself indispensable to them as his factories multiplied

Finally, Hellstromme focused his mighty intellect on the Great Rail Wars, winning the race to California in a brutal conflagration.

But guess what, amigo? Hellstromme was just getting started. 

Sigil Entertainment Group provided art production services for this project.

The Goon for Savage Worlds

This game ain’t about heroes, per se. More like antiheroes. Join the Goon’s crime syndicate—or play as Goon, Franky, and the rest of their crew—and fight off the rival gangs what’s encroachin’ on your turf, while you collect on Goon’s debts and whatnot. You might also succeed at fighting off the tide of bleak suffering that’s set to consume yer soul. Then again you might not!

But while you’re contemplatin’ the psychology and so forth, make sure to watch out for Zombie Priest and his legions of groanin’, brain-chomping zombies; they’re a constant hassle. If that ain’t bad enough, there’s crazed-yet-brilliant Dr. Hieronymus Alloy and his robots goin’ on a rampage every other week. You also want to keep a lookout for swarms of chug-heads…what they call “changelings.” Yeah. They’re nasty little buggers.

Sigil Entertainment Group provided art production services for this project.

Fear Agent for Savage Worlds

After Earth is devastated by an interstellar war between two alien races, the few surviving members of humanity are dragged kicking and screaming into a complex galaxy of terror and adventure they didn’t even know existed.

Fortunately—or maybe unfortunately, we told you there are some twists—Texan Heath Huston bands together with others of his ilk to form the Fear Agents, a ragtag collection of survivors intent on revenge.

Sigil Entertainment Group provided art production services for this project.

Doomtown Reloaded…There Comes a Reckoning

Doomtown: Reloaded  is a poker-driven territory control card game, based on the 1998 Origins Awards Best Trading Card GameDeadlands: Doomtown, by our friends at Alderac Entertainment Group!

Sigil Entertainment Group provided art production services for this project.

Flash Gordon RPG for Savage Worlds

With a deafening roar, Dr. Zarkov’s rocket ship, with Flash and Dale aboard, shrieks into the heavens and heads straight toward the onrushing planet with a madman at the controls!

Sigil Entertainment Group provided art production services for this project.

Lankhmar Savage Seas of Nehwon, a Fantasy RPG

In the City of Sevenscore Thousand Smokes, danger lurks down every dark alley. Sinister sorcerers summon terrible forces in their crumbling towers. Treacherous rogues of the Thieves’ Guild prowl the Plaza of Dark Delights. Assassins from the Slayers’ Brotherhood work the Tenderloin District. And hunched figures skitter beneath the streets, waiting for their chance to rise.

Sigil Entertainment Group provided art production services for this project.

Irongate: Savage Worlds SciFi Expansion for the Last Parsec!

No guards. No rules.

Irongate is an intergalactic prison planet populated by a melting pot of the worst criminals the galaxy has to offer. Left to their own devices the inmates have created a culture of violence, greed, and profit.

Sigil Entertainment Group provided art production services for this project.

Savage Worlds Adventure Edition

We’ve taken everything we’ve learned over the last 15 years…all the feedback you’ve given us via our forums, social media, store, convention, and personal play…to make it faster, more furious, and more fun!

We’re especially proud this version combines the tactical nature of the original system with the best elements of narrative play.

Sigil Entertainment Group provided art production services for this project.

Rifts for Savage Worlds: American Armageddon

The Tomorrow Legion faces off against new apocalyptic threats from the darkest corners of North America and Earth’s ancient past!

Building on the incredible success of Rifts for Savage Worlds comes three new 192-page Worldbooks further detailing the factions, locations, and threats of Rifts North America. Inside you’ll find new allies, armaments, and abilities to aid Tomorrow Legionnaires in their fight against the evils of the Megaverse.

Sigil Entertainment Group provided art production services for this project.

Deadlands Lost Colony

Hellstromme Industries created a “Tunnel” between Earth and a distant star system later called Faraway. Millions of colonists settled on asteroid mining stations and the only inhabitable planet, Banshee, before the Tunnel collapsed and left them stranded.

Now the humans must fend for themselves against a rogue military, ruthless pirates, angry anouks, the rise of an evil alien presence, and worst of all, the arrival of the Reckoners—made flesh on Earth and exiled to Banshee!

Sigil Entertainment Group provided art production services for this project.

Deadlands: the Weird West…There’s horror on the high plains

Welcome to the Weird West of Deadlands, the original horror western roleplaying game for the Savage Worlds core rules!

 In this award-winning, best-selling setting, gunfighters, braves, hucksters, martial artists, shamans, mad scientists, the blessed, and more square off against far more than desperate bandits. An event called “The Reckoning” awakened an ancient evil, and you’d best hope the howls you hear on the High Plains are just a pack of ravenous wolves…

Sigil Entertainment Group provided art production services for this project.

Wendigo Tales Volume One..Stories to thrill and terrify

From the haunted deserts of the Weird West to the Big Easy’s desolate cemeteries… across the Poisoned Plains of Hell on Earth with psycho bikers in hot pursuit… through the doldrums and damnation of a semester at East Texas University… and into the heart of a monstrous conflagration as Rome burns… daring heroes emerge to explore unique and varied times and places!

Sigil Entertainment Group provided art production services for this project.

Weird War 1 — In the violence and horror of war, dark things rise…

Things not of this earth crawl through the corpse-choked mud of Flanders. Shapes beyond imagining shamble in the murky chlorine clouds that drift across the Ypres battlefield. Scaled things rise from the dark waters of the Pripet Marshes. Long-dead remains of criminals executed by Romans claw their way toward a sun they haven’t glimpsed in a thousand years.

The world is at war…a war to end all wars.

The Twilight Legion has so far marched across the battlefields of Rome, Vietnam, and World War II. Now our intrepid soldiers, sailors, airmen, and even civilians must endure the mud and trenches of what would become known as World War I.

Sigil Entertainment Group provided art production services for this project.

Rippers — become a monster to fight the monsters

Welcome to Rippers, a roleplaying game of gothic supernatural horror, where Victorian era monster hunters—the Rippers—fight the fearsome creatures of the night.

Rippers fight the terrors of the night: werewolves, vampires, and other horrors that stalk the earth preying on humanity. These foul monsters boast superhuman strength and supernatural powers. The Rippers must use everything at their disposal to resist them.

Some invest in the latest technology—incredible devices of iron and steel powered either by steam or, more recently, by electricity. Others practice ancient magic or perform holy miracles. A rare few bravely (or foolishly) wield arcane biotechnology “ripped” from the very creatures they hunt.

Whatever the methods, all are united in their dedication to protect mankind from the monsters that stalk the night. The Rippers’ struggle against evil rages on largely unknown to the wider world.

Sigil Entertainment Group provided art production services for this project.

The Sixth Gun — from the bestselling comic series

The Sixth Gun comic series—a pop interpretation of the supernatural Western by writer Cullen Bunn and artist Brian Hurtt—follows the journey of six ancient and mystical weapons with the power to remake all of Creation.  

Now Pinnacle Entertainment Group, creators of Deadlands, brings the world of The Sixth Gun to your Savage Worlds tabletop roleplaying game!

During the darkest days of the Civil War, wicked cutthroats came into possession of six pistols of otherworldly power. In time, the Sixth Gun, the most dangerous of the weapons, vanished.

The First of the Six strikes with ungodly force. The Second spreads Perdition’s flames. The Third kills with a flesh-rotting disease. The Fourth calls up the spirits of those it has slain. The Fifth can heal the wielder from even a fatal wound. And the Sixth is the key to rewriting the world.

Sigil Entertainment Group provided art production services for this project.

Deadlands: Stone and a Hard Place

Stone stalks the High Plains seeking heroes to kill. The Cackler hunts the Weird West in search of a mysterious girl called Rachel. Both of these killers are stone-cold deadHarrowed…and what they’re about to do kicks off the next era in the story of Deadlands!

Join us for a walk on the DEAD SIDE as we create two very different but linked projects that start us on the road for the 20th anniversary of Deadlands coming in 2016.

Sigil Entertainment Group provided art production services for this project.

The Last Parsec — planetary exploration and scifi adventure

Faster-than-light travel has finally allowed humanity to spread beyond its lonely corner of the Milky Way. In the depths of space these explorers found millions of star systems,strange planets, and exotic alien races. Centuries later, they form the Known Worlds, a vital region of trade and technology where empires grow and business thrives.

It is an unparalleled age. Cutting edge science has opened limitless frontiers of space and consciousness, and has even begun to hint at the mysteries of the universe itself. But to find them, one must travel beyond the familiar, to the last parsecs of reality.

The Last Parsec is a science fiction roleplaying game of exploration and adventure. 

Characters cross the cosmos under the auspices of JumpCorp, an intergalactic megacorp that contracts exploration, security, bounty hunting, transportation, and everything in between. Adventures take explorers from system to system and planet to planet, finding strange new civilizations, discovering terrifying creatures, and battling pirates, hostile aliens, rival corporations, and stranger things!

Sigil Entertainment Group provided art production services for this project.

East Texas University — parties, studies, and saving the world!

They say ETU is a great place to earn a quality education without the big city distractions and dangers. This is the 21st century and no one wants to admit they’ve helplessly watched a classmate get sucked into the pages of a library book, come face-to-face with an angry ghost, or glimpsed a creature prowling the campus by the light of the full moon.

College is where you make your own choices and find out who you really are. You can keep your head down, hoping to avoid the twisted horrors you sometimes catch out of the corner of your eye, or you can face your fears, fight the darkness, and protect your campus. Everyone starts out as a wide-eyed freshman, but if you survive four years at ETU you’ll be a hero.

Sigil Entertainment Group provided art production services for this project.

Weird Wars Rome — dark things rise in the Empire

Her legions strode forth from the center of civilization—west to England, east to Asia, north to Germany, south to Egypt—and conquered most of the known world. In their travels, the Legions found things that would be disbelieved by slave, citizen, and senator alike. War elephants, wild dervishes, and creatures beyond description met them at every turn.

The glory of the Empire spread to the corners of the earth, but its shadow found even darker places—and things—that defied record.

Join the forces of Rome and battle through the ages against her enemies. Discover the terrible secrets left out of the history books. Save your shieldmates. Save the Empire.

Weird Wars Rome is a setting and campaign book for adventures of violence and horror in the ancient world. It includes new rules for Spoils of War, Campaign Interludes, and Legacies that allow characters to pass down their deeds and treasures to future generations of their bloodline.

War Masters will also find our comprehensive Adventure Generator and TWO mini-Plot Point Campaigns.

Sigil Entertainment Group provided art productions services for this project.

Deadlands Noir — hard-boiled detectives in the Big Easy


What’s Deadlands Noir?
New Orleans, 1935. Whoever called this the Big Easy sure got that one wrong. Things are tough all over. Honest work is hard to find, and even dishonest jobs are getting scarce. The one thing that’s not in short supply is trouble. From shady thugs to crooked cops to Mafia soldiers, there’s plenty of characters out there looking to give an honest Joe a hard time.

And that’s not the worst of it.

There are stories going round about things that go bump in the night. Things you wouldn’t want to meet in a dark alley on a darker night. And those stories aren’t just coming from rummies or saps who read that Epitaph rag.

Still, there are a few heroes left in the concrete jungle. Steely-eyed private dicks, fast-talking grifters, wild-eyed inventors, and shadowy houngans still struggle against the encroaching darkness. With enough moxie—and more than a little luck—they might just be enough to turn the tide.

Deadlands Noir is a pen-and-paper roleplaying game set in the world of Pinnacle Entertainment’s award-winning Deadlands universe. It includes new Edges, Hindrances, and powers, as well as new rules for handling detective work, the state of the Union and the CSA in the Depression-era, a complete Plot Point campaign, and of course, more monsters and ghouls than you can shake a smoking .45 automatic at.

Sigil Entertainment Group provided art production services for this project.